![Recalculating and flipping normals not working—but manually re-adding the faces does? (Simple mesh) - Blender Stack Exchange Recalculating and flipping normals not working—but manually re-adding the faces does? (Simple mesh) - Blender Stack Exchange](https://i.stack.imgur.com/JzDpS.jpg)
Recalculating and flipping normals not working—but manually re-adding the faces does? (Simple mesh) - Blender Stack Exchange
![Mesh exported from blender showing normals opposite of that in Blender - Character & Animation - Epic Developer Community Forums Mesh exported from blender showing normals opposite of that in Blender - Character & Animation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/e/c/8ecd2a87a0621512cdd6a021693996ee63484fb9.jpeg)
Mesh exported from blender showing normals opposite of that in Blender - Character & Animation - Epic Developer Community Forums
![Bad shading despite having 'Shade Smooth' & 'Weighted Normal' modifier on my mesh..any fix? : r/blender Bad shading despite having 'Shade Smooth' & 'Weighted Normal' modifier on my mesh..any fix? : r/blender](https://preview.redd.it/ecyyndj3f4s61.jpg?width=640&crop=smart&auto=webp&s=be3e18e8e541b64133971891e0869c6bb345d542)
Bad shading despite having 'Shade Smooth' & 'Weighted Normal' modifier on my mesh..any fix? : r/blender
![Normal export seems incorrect (Blender 2.79 and 2.8) · Issue #230 · KhronosGroup/glTF-Blender-IO · GitHub Normal export seems incorrect (Blender 2.79 and 2.8) · Issue #230 · KhronosGroup/glTF-Blender-IO · GitHub](https://user-images.githubusercontent.com/46683101/51124873-a999ea00-181f-11e9-912f-11c3bf5fc043.jpg)